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Each playthrough lasts roughly 40 hours, but can be a lengthy experience if players want it to be. Pre-timeskip players do see the building plot from different perspectives and hear input from different house leaders, but the game truly shines in it's second half. While the inciting actions are the same, the houses vary differently after the game's five year timeskip. What makes Fire Emblem: Three Houses great is that each house features a completely different experience, both in terms of narrative and in gameplay. Players choose one of three houses to lead and train their students and form bonds with them as they uncover the growing plot at Garreg Mach Monastery. Fire Emblem: Three Houses is perhaps the fully realized form of that, as it brings the best parts of previous Fire Emblem titles and introduces a fantastic, multifaceted narrative filled with deep, complex character for the player to bond with.
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However, after Awakening, Nintendo turned the series into something that can be loved by both hardcore and casual fans alike. Up until Fire Emblem: Awakening the series was seen as inaccessible and punishing to outsiders, and thus did not sell as well to Western audiences. The Fire Emblem franchise as a whole has been a bit of an outlier when it comes to Nintendo franchises. But even through several runs, there are plenty of different combinations of companions and routes to choose that make The Outer Worlds a phenomenal, narrative-driven game that is worth the time buy-in. The companions and the side quests really push the game to new heights, though the many endings of the game alone warrant several playthroughs by themselves. The player can have two companions accompanying them at any time, and each companion has plenty of banter with the others so the game always has funny, and at times heartfelt, conversations to listen to while exploring the Colony. There are six companions to recruit in the game, and each features a unique quest that lets the player get to know them. Where The Outer Worlds really shines is in its companions. Players have even stunned developers by beating the game in 12 minutes.
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While the story isn't terribly long, there is a lot to explore and players are free to tackle quests and side-quests at their own pace. The beauty of The Outer Worlds comes from the freedom of choice, where players can be as reckless and trigger-happy as they like or they can go and befriend the many NPCs scattered throughout the Colony. The Outer Worlds features a character creator that lets players truly craft a hero (or villain) that they can truly embody when they set out to explore the beautiful, albeit small, worlds that Obsidian has created. Obsidian's return to the world of RPGs is a fantastic one, filled with phenomenal character writing and a narrative that changes and evolves as players make choices that shape the Halcyon Colony.